![]() #define INFERNO /* Demons & Demonlords */ #define ARMY /* Soldiers, barracks by Steve Creps */ #define KOPS /* Keystone Kops by Scott R. #define MEDUSA /* Mirrors and the Medusa by Richard P. #define ORACLE /* Include another source of information */ #define STRONGHOLD /* Challenging special levels - Jean-Christophe Collet*/ #define REINCARNATION /* Rogue-like levels */ #define WALLIFIED_MAZE /* Fancy mazes - Jean-Christophe Collet */ #define ALTARS /* Sacrifice sites - Jean-Christophe Collet */ #define SINKS /* Kitchen sinks - Janet Walz */ #define FOUNTAINS /* Fountain code by SRT (+ GAN + EB) */ #define THRONES /* Thrones and Courts by M. #define KICK /* Allow kicking things besides doors -Izchak Miller */ #define SOUNDS /* Add more life to the dungeon */ #define THEOLOGY /* Smarter gods - The Unknown Hacker */ #define POLYSELF /* Polymorph self code by Ken Arromdee */ Here is the list from the NetHack 3.0.10 config.h: NetHack 3.0.0 through NetHack 3.0.10 have an impressive list of compile-time options, any of which can be turned off to reduce the size of the final program at the expense of producing a game that lacked some of the advanced features. Hack and NetHack through NetHack 2.3e were small enough to fit in this space without any special measures but NetHack 3.0.0 was a much greater program and would overflow this space if built with all features enabled. ![]() MS-DOS provides only 640 kilobytes of memory space for all programs, drivers, and the MS-DOS kernel itself. NetHack 1.4f added support for Borland's Turbo C product.Īs home access to the Internet was still uncommon, these PC NetHacks were also distributed on BBSes and by shareware dealers. It included a Makefile for Microsoft C 3.0 and even came with a "make" program to interpret this Makefile. NetHack 1.3d included support for MS-DOS in the mainline code for the first time. The PC Hacks were distributed on BBSes and by shareware dealers, because few PC users at the time had access to the Internet. Later releases included PC Hack 1.03, 3.0, 3.51, and 3.6, all based on Hack 1.0.3 and eventually implementing an early form of IBMgraphics. PC Hack 1.01 and 1.01e were based on Hack 1.0.1. Among these were the PC Hack series by Don Kneller. The original releases of Hack by Andries Brouwer supported only BSD Unix, but several third-party ports were created for other systems. PCs running MS-DOS had significant limitations compared to contemporary systems such as early Macs, Amigas, and Atari STs NetHack should in time have to deal with these limitations.
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